obj.name is free text (unlike id/interface, which are already
regex-validated server-side) and was being template-literal'd
straight into innerHTML - stored-XSS risk if a server name contains
markup. Escape via jQuery .text()/.html() round-trip.
New admin-only page at /servers-settings (templates/servers.html) lists
servers and creates new ones via POST /servers (ID/name/interface/
addresses/port, key pair generated server-side). Nav gets a "Servers"
link.
templates/users_settings.html gains a multi-select "Server Access"
field wired to the server_ids support added to create-user/update-user
in the previous commit, so admins can now actually assign non-admin
users to specific servers through the UI.
The from-scratch Go rewrite had unresolved bugs (missing go.sum, UI
404s, path issues) from being built without a working local Go
toolchain to verify against. Switching strategy: use the actual
upstream wireguard-ui codebase (proven, battle-tested single-server
manager) as the base, and extend it for multi-server support instead
of re-deriving everything from zero.
Kept our own installers (bootstrap.sh, update.sh, scripts/install.sh,
scripts/proxmox-install.sh) - these still apply, just need updating
to build/install the upstream module layout instead of the old
cmd/wireguard-ui-multi structure.
Module path intentionally left as upstream's own
(github.com/ngoduykhanh/wireguard-ui) for now to avoid touching every
internal import; revisit if this needs to be fully rebranded.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>