Real per-server data isolation, the core ask behind the access-control
work: clients, config generation, and the client-management UI are now
scoped by server ID instead of implicitly operating on one global
"the server".
- util.DefaultServerID ("wg0") is the server every legacy bare route
now resolves to, so old and new routes share one consistent identity
instead of drifting apart.
- New /servers/:id/... routes (new-client, update-client, remove-client,
set-status, download, api/clients, api/client/:cid, api/apply-wg-config)
reuse the same handlers as the legacy routes via resolveServerID(c),
gated by RequireServerAccess middleware. Cross-server edits/deletes on
scoped routes are rejected (403) if a client belongs to a different
server.
- Fixes a real data leak: ApplyServerConfig previously wrote ALL clients
from ALL servers into whichever single wg.conf it targeted. It now
filters clients by server ID before generating a config, and resolves
each server's own ConfigFilePath/EndpointAddress via the new
ServerSetting record instead of the app-wide GlobalSetting.
- WireGuardServerInterfaces/WireGuardServerKeyPair/GlobalSettingSubmit
(the legacy /wg-server and /global-settings edit routes) now write
through to the new per-server registry record for "wg0" in addition
to the legacy collection, so the two stay in sync until the legacy
routes are eventually retired.
- New templates/server_clients.html: per-server clone of clients.html
wired to the scoped endpoints, with a server name/id heading.
- base.html's shared "New Client" and "Apply Config" actions (used by
every page's nav buttons) now target the scoped route when a
serverID is present on the page, instead of always hitting the
legacy default-server endpoint regardless of which server's client
page is open.
Legacy bare routes (/, /new-client, /wg-server, ...) are untouched and
still fully functional against the default "wg0" server - nothing was
removed yet, per the incremental-delivery approach for this project.
The from-scratch Go rewrite had unresolved bugs (missing go.sum, UI
404s, path issues) from being built without a working local Go
toolchain to verify against. Switching strategy: use the actual
upstream wireguard-ui codebase (proven, battle-tested single-server
manager) as the base, and extend it for multi-server support instead
of re-deriving everything from zero.
Kept our own installers (bootstrap.sh, update.sh, scripts/install.sh,
scripts/proxmox-install.sh) - these still apply, just need updating
to build/install the upstream module layout instead of the old
cmd/wireguard-ui-multi structure.
Module path intentionally left as upstream's own
(github.com/ngoduykhanh/wireguard-ui) for now to avoid touching every
internal import; revisit if this needs to be fully rebranded.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>