ZMB Webui: Complete Project – Rebrand & Initial Clean Commit
ARCHITECTURE ============ Backend: FastAPI + uvicorn (port 8000) - JWT authentication with PAM system users - ZFS CLI wrapper with caching (30-60s TTL) - WebSocket pool status broadcaster (30s interval) - Services: auth, zfs_runner, file_manager, shares, identities, system_info - Routers: pools, datasets, snapshots, shares, identities, navigator, system Frontend: Next.js 15 + TypeScript (static export) - Incremental Static Regeneration (ISR) for weak hardware - Type-safe API client (lib/api.ts) - Dark mode + custom Tailwind theme - Pages: Dashboard, Login, Snapshots, Datasets, Shares, etc. DEPLOYMENT ========== Test Target: 192.168.1.179:8090 (Debian LXC) Production: 10.66.120.3:9090 (Raspberry Pi 4GB ARM64) Updater: Automated Gitea-based deployment (update-test.sh, update-pi.sh) FEATURES COMPLETED ================== Phase 3a: Dashboard Quick Stats (System, CPU, Memory, Storage) - Real-time stats with color-coded progress bars - Responsive grid layout (mobile: 1, tablet: 2, desktop: 4 columns) - ISR-optimized for fast loads on weak hardware REBRANDING ========== Renamed throughout: - Project: 'ZFS Manager' → 'ZMB Webui' - Services: 'zfs-manager' → 'zmb-webui' - Systemd units: zfs-manager-backend → zmb-webui-backend - Configuration files and documentation Co-Authored-By: Patrick <patrick@perlbach24.de>
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"use client"
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import { Pool } from "@/lib/api"
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import { formatBytes } from "@/lib/utils"
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import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
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import { Badge } from "@/components/ui/badge"
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import { Progress } from "@/components/ui/progress"
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interface PoolCardProps {
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pool: Pool
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onClick?: () => void
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}
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export function PoolCard({ pool, onClick }: PoolCardProps) {
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const usedBytes = pool.alloc
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const freeBytes = pool.free
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const totalBytes = pool.size
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const capacityPercent = parseInt(pool.capacity)
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let badgeVariant: "success" | "warning" | "destructive" = "success"
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if (pool.health === "DEGRADED") badgeVariant = "warning"
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else if (pool.health !== "ONLINE") badgeVariant = "destructive"
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return (
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<Card
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onClick={onClick}
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className={`cursor-pointer hover:shadow-lg transition-shadow ${onClick ? "cursor-pointer" : ""}`}
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>
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<CardHeader>
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<div className="flex items-center justify-between">
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<CardTitle className="text-xl">{pool.name}</CardTitle>
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<Badge variant={badgeVariant}>{pool.health}</Badge>
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</div>
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</CardHeader>
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<CardContent className="space-y-4">
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{/* Capacity Bar */}
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<div>
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<div className="flex justify-between text-sm mb-2">
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<span className="text-muted-foreground">Capacity</span>
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<span className="font-medium">{pool.capacity}</span>
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</div>
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<Progress value={capacityPercent} max={100} />
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</div>
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{/* Size Information */}
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<div className="grid grid-cols-3 gap-4 text-sm">
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<div>
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<div className="text-muted-foreground text-xs">Total</div>
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<div className="font-medium">{formatBytes(totalBytes)}</div>
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</div>
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<div>
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<div className="text-muted-foreground text-xs">Used</div>
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<div className="font-medium">{formatBytes(usedBytes)}</div>
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</div>
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<div>
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<div className="text-muted-foreground text-xs">Free</div>
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<div className="font-medium">{formatBytes(freeBytes)}</div>
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</div>
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</div>
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{/* Fragmentation */}
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<div className="flex justify-between items-center text-sm pt-2 border-t border-border">
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<span className="text-muted-foreground">Fragmentation</span>
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<span className="font-medium">{pool.fragmentation}</span>
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</div>
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</CardContent>
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</Card>
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)
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}
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