The from-scratch Go rewrite had unresolved bugs (missing go.sum, UI 404s, path issues) from being built without a working local Go toolchain to verify against. Switching strategy: use the actual upstream wireguard-ui codebase (proven, battle-tested single-server manager) as the base, and extend it for multi-server support instead of re-deriving everything from zero. Kept our own installers (bootstrap.sh, update.sh, scripts/install.sh, scripts/proxmox-install.sh) - these still apply, just need updating to build/install the upstream module layout instead of the old cmd/wireguard-ui-multi structure. Module path intentionally left as upstream's own (github.com/ngoduykhanh/wireguard-ui) for now to avoid touching every internal import; revisit if this needs to be fully rebranded. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
29 lines
670 B
Go
29 lines
670 B
Go
package model
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import (
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"time"
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)
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// Server model
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type Server struct {
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KeyPair *ServerKeypair
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Interface *ServerInterface
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}
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// ServerKeypair model
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type ServerKeypair struct {
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PrivateKey string `json:"private_key"`
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PublicKey string `json:"public_key"`
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UpdatedAt time.Time `json:"updated_at"`
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}
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// ServerInterface model
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type ServerInterface struct {
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Addresses []string `json:"addresses"`
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ListenPort int `json:"listen_port,string"` // ,string to get listen_port string input as int
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UpdatedAt time.Time `json:"updated_at"`
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PostUp string `json:"post_up"`
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PreDown string `json:"pre_down"`
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PostDown string `json:"post_down"`
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}
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