Add per-server settings editor (step 5)
New servers previously got a bare ConfigFilePath default with no way to set/edit EndpointAddress, FirewallMark, or Table afterward. Adds GET/POST /servers/:id/settings (view/save ServerSetting, admin-only for writes) and a "Settings" button + modal on each server card in servers.html. CreateServer now seeds FirewallMark/Table with the same defaults the legacy single-server bootstrap uses, instead of leaving them blank.
This commit is contained in:
@@ -263,6 +263,8 @@ func main() {
|
||||
app.POST(util.BasePath+"/servers/:id/remove-client", handler.RemoveClient(db), handler.ValidSession, handler.ContentTypeJson, handler.RequireServerAccess(db))
|
||||
app.GET(util.BasePath+"/servers/:id/download", handler.DownloadClient(db), handler.ValidSession, handler.RequireServerAccess(db))
|
||||
app.POST(util.BasePath+"/servers/:id/api/apply-wg-config", handler.ApplyServerConfig(db, tmplDir), handler.ValidSession, handler.ContentTypeJson, handler.RequireServerAccess(db))
|
||||
app.GET(util.BasePath+"/servers/:id/settings", handler.GetServerSettings(db), handler.ValidSession, handler.RequireServerAccess(db))
|
||||
app.POST(util.BasePath+"/servers/:id/settings", handler.SaveServerSettingsHandler(db), handler.ValidSession, handler.ContentTypeJson, handler.NeedsAdmin)
|
||||
app.GET(util.BasePath+"/api/clients", handler.GetClients(db), handler.ValidSession)
|
||||
app.GET(util.BasePath+"/api/client/:id", handler.GetClient(db), handler.ValidSession)
|
||||
app.GET(util.BasePath+"/api/machine-ips", handler.MachineIPAddresses(), handler.ValidSession)
|
||||
|
||||
Reference in New Issue
Block a user